MTB ENDURO for DUMMIES
MTB Enduro is challenging cycling sport full of speed. It requires a good physical strength, but also an eye for riding lines and the bike handling skills.
Taking a part in MTB Enduro is simple - just show up in the events and you'v found the immediate and relaxed MTB Enduro atmoshpere. Licences are not required. Everyone can find the proper racing class, even if one is not so keen on competing, but likes to enjoy of the fantastic trails and event itself.
Enduro race consists of several special tests (ST) and transitions between them. Each rider will have own starting minute to the course. Electronic timing system (EMIT) is used to output race results quickly and reliably. Total course distance is usually about 35 km. ST's make approximately thehalf of total distance.
MTB Enduro racing classes are: Women pro, Juniors under 16 years, Juniors under 19 years, Tour, M40, M50 and Pro. In Tour-class (open for all) riders won't compete of cup points.
Bike model is freely selectable, but basically most of the riders choose the light full suspension bike with the disk brakes. Service during the race is free, but changing the whole bike or the frame is prohibited. Use of helmet is required. Check also racing rules below.
RACE IS TO BEGIN.....
Entry info - Enduro calendar lists a link toentry info. It tells all the information needed before the race. Check it out to follow the instructions and schedules.
On the race day, rider needs to sign up in a competition office, where they are given a number plate, Emit-card and race schedule. Attach the number and schedule sheet to your bike. You may won't to follow up the schedule during the race. Think how, it would be best way to carry the Emit-card, so you won't loose time in labeling and the card won't get lost. Emit-card is labeled always wider end forward and green side up. If you are uncertain, don't hesitate to ask in rider's meeting or of more experienced riders...
Rider's meeting - last info for all racers before the race at around 11.15 o'clock held near to the competition office.Be there! Everything important concerning the race is told in the meeting.
Results - Mtb enduro cup usesEmit-timing system. Rider has a small electronic timing card e.g on his/hers wrist (or any other way he/she chooses to carry it). Each special test start and finish has a control unit, where rider needs to punch the timing card. Card needs to be punched also before the race in the start unit, which starts the clock and clears old results from the card. Start unit locates in the race center. Punching to the start unit differs slighly of the other conrol units. In the start unit the card needs to be kept at least 5 seconds to clear the memory. Other control units will accept the punch immediately when contacted. In the ST start, the officer hands control unit to the rider when it's time to go. Punch as fast as you can, but make sure the contact is good and card was properly placed to the control unit. Otherwise, if labeling wasn't registered, the result will be disqualified. In the ST finish, control unit is placed to the pole at middle of the trail, so you may punch either from the right or left side. When rider returns from the course to the racing centre, rider heads to finish control. There Emit-card is punched once more to get the finish time. Immediately after that rider should carry the card to the office for results. Also riders, who did not finish the race should take Emit-card in to the office for reading and indicate that did not finish. Note, It's in the riders responsibility to place the card properly to each control unit to get electronic timing labels. If the card wasn't started in the start control, one or more ST start/finish labels or the race finish label is missing or forgotten, result will be disqualified. Results will count only the time spent in the ST's, but if defined maximum total time from the start to finish was exceeded, the excess will be added to the time of the last ST.
Route marking - All MTB enduro cup routes are marked in similar way. Mostly route is marked with red-white fibre ribbon. Crossovers and tight corners are marked with arrows on white base. Dangerous and other places requiring special attention are marked with three down pointing arrows. Being fast is not only focusing in speed, but also following the route marks and staying in the trail! Altough, routes are mostly very well marked, novice riders would often be best not to use all the focus in pedaling, but also to look little bit upper. That way it's easier to avoid of dismissing the route markings and to find the best riding lines.
Results - of each class will be printed and published immediately, when all riders of the class has finished.
Other important things - if you get lost, try to return same track you came until you find the route markings. -do not stray into terrain! If you are totally lost, try to find someone to help and phone to the racing office. If your bike is broken and you cannot continue, contact to the staff in the next start/finish e.g by the following rider. If someone is injured everyone on the track is required to help. First aid kit and phone/connection to the emergency group is found in every ST's finish. Next rider following the injured one checks, if the help is needed and stays to help if needed. The second rider will check the situation and ride as fast to the finish as possible to call the emergency and transportation. Unwritten rule is that, no-one won't loose the race, if had to stop to help injured rider. In that case, judges will mark you the best time of the ST.
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